![]() ![]() There’s just not all that much to get excited about in the design department here. Unlike the futuristic stylings of the current PSVR with its halo band and white and black color scheme, the all-white Quest 2, punctuated only by its four inbuilt cameras, is boring by comparison. Regardless of which version you opt for, you’re also getting 3D positional audio integrated into the Quest 2’s head straps, a Snapdragon XR2 chipset purpose-built for VR and AR, a spacer for eyeglass wearers, a USB-C charging cable and brick, plus six degrees of freedom head and hand tracking made possible by the Quest 2’s four headset-mounted cameras. ![]() But if you’re willing to part with just $100 more, you can upgrade that configuration to 256GB and download apps, games, and experiences with nary a care. ![]() 13, offers an ample 64GB of storage space paired with 6GB of RAM, which I found was more than enough to fit about 36 installed apps and still have 1.6GB left to spare. The base Quest 2, which is available to pre-order now and will release on Oct. What's in the box and other "need to knows" ![]() Don’t sleep on the Quest 2, because Facebook isn’t taking this one casually. In fact, I’d wager that both of those titans of gaming have more to be concerned with Oculus than each other. This is one high-tech toy that’ll be topping the majority of your holiday shopping lists, and yes, that’s even with the impending debut of Sony and Microsoft’s next-generation video game consoles. So don’t be surprised when you see breathless headlines declaring the Quest 2 is sold out, impossible to find, and selling for way above its starting price of $299 from eBay profiteers. The Quest 2 is, simply put, VR finally done right, and until Sony comes along with a wireless PlayStation VR 2 headset in a couple of years, the market is now Oculus’ alone to dominate. With the Quest 2, its new standalone, wireless VR headset, the company has created a product that’s convenient, affordable, and dead simple to set up and use in that “iPhone-for-Dummies way” perfected by Apple. Six years, $3 billion dollars, one shuttered content studio, and eight headsets later (if you’re counting Samsung’s GearVR), Oculus and its parent company Facebook have finally won the consumer VR race. ![]()
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